Month: November 2021

Find Out Your Leadership Personality–Take the Quiz

What is your Leadership Personality?

Every day, you bring your own unique leadership personality and style into your personal and professional life. Knowing your style can help you embrace the areas where your leadership shines and empower others in their unique strengths.

To help you discover the way you best influence those around you, the Global Leadership Network created a Leadership Personality quiz. Are you a Creator, Problem Solver, Vision Caster, Team Builder, Manager or Culture Builder?

Find out which of the six leadership personalities you resonate with most.

Take the Leadership Personality Quiz >>

Which one of these leadership personalities do you resonate with?

The Creator – Creators are resilient, innovative and creative with a resiliency to them that often makes them great entrepreneurs. They often inspire those around them with their creative ideas. Their key strengths are creativity, innovation, entrepreneurship, resilience and confidence.

The Problem Solver – Problem Solvers are great at leading people through change, complexity and crisis. They have a natural strategic mind to see the big picture and know how to find solutions. Their key strengths are Leading Change, Crisis Leadership, Negotiation, Managing Complexity and Strategy.

The Vision Caster – Vision Casters know their audience and how to share their ideas effectively, leading people to a better future. They see opportunity and solutions more easily than others and people tend to gravitate toward their energy. Their key strengths are Communication, Vision and Teaching.

The Team Builder – Team Builders ask great questions, know the strengths of those around them and how to empower the best out of their team. They also tend to be great collaborators and mentors. Their key strengths are Connection, Mentorship, Team Building, Empowerment and Collaboration.

The Manager – Managers know how to get things done. They create great processes around exciting goals and know how to tap into the strengths of their team for maximum effectiveness. Their key strengths are Productivity, Execution, Decision Making, Management.

The Culture Builder – Culture Builders are the glue of healthy teams and organizations. They know how to build trust and leverage the important contribution of everyone in a group for maximum engagement and joy at work. Their key strengths are Engagement, Diversity & Inclusion, Philanthropy, Culture Builder and Psychological Safety.

Find out which of the six leadership personalities resonate with you most. Then meet The Global Leadership Summit: Special Edition faculty who can help you grow and thrive!

Take the Leadership Personality Quiz >>

Video Game Community Levels Up Church Innovation

Video Game Community Levels Up Church Innovation

Did you know? There are 2.8 billion gamers worldwide. That’s twice as large as the largest country in the world! That means the video-gaming community is more than a third of the world’s population with more than 200 million gamers in the U.S. alone. Made up of 59% men and 41% women at the average age of 34, the gaming world is an untapped population for building…a church. Yes, a church!

Matt SouzaIn 2014, when Matt Souza started live-streaming his video-game play on Twitch.tv to connect with other gamers and share the love of Jesus, he wasn’t planning to build a church community.

For those unfamiliar with Twitch.tv, it is a platform to watch a broadcaster play video games and interact with them live. To understand the reach, every day Twitch.tv has 25 million users on its platform! “That’s why I began streaming,” said Matt Souza, Twitch broadcaster and pastor of GodSquad Church. “I saw an opportunity to have an influence. While people watch me play, they have an opportunity to engage with a real-life pastor and ask questions. I began to share the Gospel, and since then, we have seen over 1,000 gamers give their lives to follow Jesus! Today we are interacting with over 600 people a day and 7,600 gamers a month. And it was out of this community we birthed GodSquad Church, the world’s first church for gamers.”

GodSquad Church exists to connect gamers to God by meeting them where they are. Every week gamers can experience services with worship and the teaching of God’s word. Throughout the week they can experience video-based small groups, community gatherings and pastoral care. Today their church is ministering to people in over 73 countries because gamers are all over the world. “The games we play on screen might not be real but the people behind the screen are,” said Matt. “If we are to obey Christ to go into all the world we must also go into the virtual world.”

But for Matt, building a church for gamers was not in his original plan. In fact, his story begins with first uncovering his true identity in Christ, following God’s call on his life and then responding to a need he started to see in the gaming community.

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In this interview with Matt Souza, we talked to him about his identity, how GodSquad Church came to be, the obstacles he’s had to overcome along the way, his dream for the future and how The Global Leadership Summit has played a role in supporting his leadership journey.

Have you always been interested in video games?

I have been playing video games my whole life. My dad introduced me to video games when I was young. As I got older, gaming really became more than something I did with my dad, it became a passion. But when I was growing up, video games were not cool. For example, there’s a popular game called World of Warcraft—this was one of the nerdiest games you could play. In high school there was a World of Warcraft table in the lunchroom, and if you dared go sit at that table, you were “cut off from the rest of social society.” It sounds funny today, but it was reality back then.

If we are to obey Christ to go into all the world we must also go into the virtual world.

There’s a part of me that is sad today because I never wanted to be associated with the unfortunate negative connotations of gaming—that people are irresponsible, immature, can’t hold down a job or that they’re 30 and live in their mother’s basement. So, I never ended up going over to that table. And honestly, it’s something I think about to this day—I wonder if I could have impacted those people, made those people my friends?

Wow, that table really had an impact on you. Something tells me thinking of the kids at that table has played a major role in what you’re doing today. Can you tell us more about your pastoral background?

I went to North Point Bible College in Massachusetts where I studied pastoral ministries and biblical theology. My wife and I both ended up working in the church together. I was your idea of a “normal pastor,” but one who played video games on the side.

When I started working at a local church, I had a genuine fear of being found out as a gamer because of the negative connotation that goes along with it. What would people say? For some, they don’t care, but the reality is some people really do care. They would find out and say, “But I thought you were a pastor?” I wanted to be a man of integrity and character, and so honestly, it was a kind of an identity crisis thing for me in that I felt like I was living two different lives—one I showed the Church world and one I showed the public world. But God really began to work in my heart and help me understand I’m not loved because I’m a gamer or non-gamer, my identity comes from the fact that I’m a child of God.

How did God help you uncover your identity and follow his call?

While embracing the “weird” parts of me, God really took me on a journey of embracing who I am in Him. It’s now become one of the greatest stories of my life as I continue to connect with people at the table. God made me to be a gamer so I could connect with other gamers. I realized that instead of hiding my gamer side I should be using it to build common ground interests with others.

I’m not loved because I’m a gamer or non-gamer, my identity comes from the fact that I’m a child of God.

I actually didn’t start off with an idea to start a church online for gamers. Where I am today started as a process of God working through me on my identity and becoming comfortable in my own skin. I said, “Ok God, if it’s cool for me to be a gamer, how do I connect with gamers?”

When did you discover the world of video game live streaming and realize it could be a ministry tool?

I started wondering how many gamers around the world felt like me—feeling the need to connect. I wondered if there was a way for all of us to connect outside of playing the same game. That was when I found Twitch.tv—a way for people to watch a live stream of someone playing a video game. It’s like a social event where the people watching can interact with the player and ask questions.

As soon as I saw a player respond to a live question, and realized his 25,000 viewers heard his answer, my mind immediately thought, “Can you imagine if he was talking about Jesus?” All these people have gathered around a common interest and there is opportunity to connect.

I thought, I’ll get on and while people come in to watch, I’ll talk about Jesus.

The average gamer today is 34 years old, owns a home and has children, and they desire to connect with others too. So, I wanted to use it as an evangelistic tool. I thought, I’ll get on and while people come in to watch, I’ll talk about Jesus.

Is live streaming now your full-time ministry?

Even though I’m young, the world of live streaming is still a relatively new world. It was new to me when I started streaming back in 2014, and at the time, it was just a hobby on the side. My wife and I were both working on staff at a local church in Connecticut at the time.

I actually didn’t know people could do live streaming for a living! I also never had the idea of doing it in terms of ministry. So, if you were to ask me when I was young, “Do you think one day you’ll play video games to talk about Jesus?” I’d say that’s not even a thing! Now I’ve dedicated my life to “go over to that table” via live streaming. My life looks very different than I thought it would be, in the best way possible.

How did GodSquad Church come to be?

Here’s where things got interesting, but also heartbreaking at the same time. While live streaming, people started to give their lives to follow Jesus and asking about their next step. So, I would tell them to get plugged into a local church. Then these gamers were going out of their comfort zone to find a local church. Fortunately, some of them got connected to some great, loving churches, but others didn’t have the same experience. I heard common stories about gamers finding churches in their area and walking in wearing say, a Dungeons & Dragons t-shirt, then being told to leave and change their clothes.

If we can’t find a church for these people, I will make one for them.

There were more and more bad stories than good stories, and I found myself at a crossroads. At this point I was doing this as a hobby and asked myself, “What do I do?” I thought, “If we can’t find a church for these people, I will make one for them.” Out of that reality, our church was born to connect gamers to God and meet them where they’re at.

So, it wasn’t even in your plan to start a church!? Wow. It’s incredible how GodSquad was birthed out of a need for gamers to have that community. What is that community like?

Gamers like to gather online together, many of them after they put their kids to bed. They voice chat, hang out and play games together. It’s a part of their life. In fact, 140 million people are on Twitch every month, gaming together and naturally building community. A lot of these gamers are hungry for community, but normally they’re finding community in the wrong places. So, the idea of having a church online teaching the word of God in a place they can go that brings the light of Jesus in a dark place is one of our core values.

I’ve had people say, “I don’t believe in God, but I can’t stay away from this community.” There are people from all over the world joining me online who never would have stepped foot in a church. I’m not going to say we were the first ever online church. People have been doing it long before we were. But we were one of the first churches that started exclusively online. Most churches start physical location and then go online. We started only online and then top of that, we were also playing video games!

There are people from all over the world joining me online who never would have stepped foot in a church.

What part of this community excites you the most?

The part that excites me the most is being able to interact with people who would have never stepped foot in a church. It happens all the time. I stream on Twitch most days over eight hours a day, Tuesday through Friday, and Saturday for three hours leading up to church. People will find me on the platform whether I’m playing a game they’re interested in, or by a title their interested them. Then we’ll talk and I’ll say something like, “Glad to have you here. Know you’re loved and valued.” And we begin to build relationship.

There are moments for sharing the Gospel and answering questions, but when people join, I don’t go into it right away—we start with organic conversation. Then there’s the people who are just listening. Of course, I get people coming in being disrespectful as well, but then I have a chance to love on them and say something like, ‘you don’t have to believe what I believe to be here’ and often they’ll stop being rude.

The video games we play on screen might not be real, but the people behind the screen are real. This ministry isn’t about gaming. Gaming is simply the platform to connect with people.

What is one of your favorite stories that has come out of this ministry?

We’ve been blessed have to so many stories from people around the world, but this is one of my favorites. Because we’re an online church, we do online baptisms. We give people the opportunity to find a body of water and they set up themselves and we stream it publicly in front of the world, and we baptize them in the name of Jesus.

Ken was a man from the Netherlands who didn’t know Christ. He found our church online and gave his life to follow Jesus. He wanted to be water baptized so badly but didn’t have a body of water near him, so he grabbed his trash receptacle, cleaned it out and filled it up with water. Then he got in it and publicly, on the internet, shared how God had changed his life, and we baptized him!

This is such a different way of doing church than people are used to. I imagine you have a lot of critics?

Back in 2014, when I first started streaming, there were some people who were really against me. Some said it is never going to work. They told me to quit. They told me it was the dumbest idea they’d ever heard. When 2020 hit, some of those same people wanted my help to learn how to do church online and we had the opportunity to help them. But I wasn’t bitter or angry. I was excited to see the Church of Christ who serves the most creative God in the world being open to the idea of creativity. But we’re not accepted by most churches—they don’t fully grasp or understand what we’re doing, especially when it comes to video games.

I don’t need my critics to like it. I’m not here for them. I’m here for the people at the table.

I just traveled to an event where there were 300 church leaders represented. 95% of them are still not on board with the concept, but seven years ago was 0%, so at least we got 5%! We’re still making progress.

How do you handle the critics and not let them affect your mission?

When people are coming against you, it can be easy to think that maybe they’re right—maybe it is the dumbest idea ever? But I come back to the why.

My why comes back to that lunch table at school. I remember that I’m not doing this for people’s approval anyway. I don’t need my critics to like it. I’m not here for them. I’m here for the people at the table. And as long as people are at that table, I’m not going to be concerned with the opinions of those who are not at the table. The Lord called me, not my critics. He’s the one I obey. He’s the one who gave me this vision, purpose and plan.

What are you dreaming up for the future?

The online church and the daily broadcast will always be the core foundation of what I do. For one thing, I believe it’s the most effective. To give you some basic stats, we’re reaching over 600 people every single day and I am what some would consider to be a small streamer on the platform. Some popular broadcasters are interacting with 400,000 people a day. That is exponentially more people than churches will reach in their lifetime. But there’s been one aspect of the ministry that’s missing.

When I study the Book of Acts in Chapter 2, it says, “they continue to meet together daily in the temple courts.” I look at Christianity as a whole and see that there’s less and less of a daily life in community than I believe God originally intended. I’m always up for trying to do new creative and innovative things, but there’s also some things that should not be changed. There are some things that are old, but they work. But how do we modernize it? How do we apply the Bible in today’s world? And how do we make it relevant to gamers?

When I think about the idea of the modern-day temple courts, I think of what is called the LAN center. Essentially, it’s a room or building that has a ton of video games in it and it’s a gathering place for gamers. They were big in the 90s. It’s a social place where people can come together and be together while playing games.

What a great idea! Do you think LAN centers could help create a safe space for gamers to be part of a church community?

I surveyed 100 non-Christian gamers that I knew and asked them all if there was a LAN center where gamers could hangout, play games, drink coffee, and eat snacks, but it was inside a church, would they go? All 100 people responded yes. Why? Because they want to come to a place in a community where they can be 100% themselves.

Curious…if online works so well, why not remain just online?

It’s a great point. But there are gamers who live in the online world who still thrive better in a physical church setting. I really believe that online church, when it’s done well—practicing the sacraments, obeying the word of God, etc.—can be a full expression of the Body of Christ. But it’s also not for everybody. Some people want to be able to shake hands and be in-person too. So, the physical LAN center location helps us meet both needs, but the entire church is hearing the same thing and watching the same service.

Has Covid-19 affected your plans for a LAN center?

In the beginning of 2020, we were all set to launch our LAN center. We rented a place to do our live stream services. Then Covid hit the world and changed everything. It was a really big reminder that everything is in God’s timing. So, we’ve gone back to the drawing board and put that idea on pause. But it is our long-term vision to have LAN centers all over the country and around the world so that gamers can fellowship, spend time with each other and serve in outreach in their communities.

How has The Global Leadership Summit supported you on your leadership journey?

I first heard about The Global Leadership Summit four years ago and I was blown away. For me, it was the first leadership conference I ever attended. It was a whole new world for me. I believe you guys are inviting some of the sharpest minds on the planet. And I love the Summit, not only because it’s teaching top-notch, world-class leadership, but it also fits so perfectly within the world of ministry and secular leadership.

I first heard about The Global Leadership Summit four years ago and I was blown away.

Through the Summit, I’ve learned a lot of my approach on how to interact well with non-Christians in the gaming community, which is generally atheistic. We don’t come out swinging like, “Hey, here’s the Gospel, stranger!” That doesn’t fly in the gaming community. I believe people find Christ through relationship.

I’d recommend everyone do it! There are people that every single one of us can learn from. My team is better. Our church systems are better. And the other 363 days of the year we’re practicing the principles learned at the Summit, and now we’re following the voices that the Summit trusted and put in front of us. So, we are continuing to be sharpened. We love it.

Attend the Summit in 2022 >> 

Want to Help Matt Souza share the Gospel?

Check out his video and discover how one simple click and three seconds of your time can help encourage and show the love of Jesus to gamers around the world.

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One Click Spreads the Word >>

GLSnext Event Series Notes: Impact Players

Liz Wiseman GLSnext Event Series

In every organization there are Impact Players—those indispensable colleagues who can be counted on in critical situations and who consistently receive high-profile assignments and new opportunities. While their impact is obvious, it’s not always clear what actually makes these professionals different from their peers. In her new book, Impact Players, Liz Wiseman studied 170 top contributors, identifying the mindsets that prevent otherwise smart, capable people from contributing to their full potential and the five practices that differentiate Impact Players.

In her talk at The GLSnext Event Series on November 4, 2021, Liz discussed the five practices that help leaders take the lead, play bigger and become an Impact Player. Below are the official event notes.

 

What happens on the sidelines at sporting events?
    • The coach has to decide who should play the game.
    • Who does he choose? The one paying attention, who understands the gravity of the moment.
Who are Impact Players?
    • Standup, standout contributors who bring value everywhere they go
    • They are players who help teams win and become stronger
    • They are the people managers turn to in the most critical situations
We crave impact.

Studying the best leaders and the worst leaders, I’ve learned this truth—people all around the world come into work desperately wanting to contribute fully and to the full measure of their capability. They come in wanting to make an impact. When they can’t, it’s frustrating. When they can, it’s exhilarating.

Epidemic of Burnout
    • What if burnout is not a result of working too hard?
    • What if burnout is the result of too little impact?
    • How do we increase our impact without working harder?
Liz Wiseman interviewed 170 managers and asked them about two contributors.

1. Ordinary contributor—someone who is smart, capable, hard-working and doing well

    • They do their job well, follow direction, take ownership, focus on goals and carry their weight.
    • Why aren’t ordinary contributors creating impact?
    • In ordinary times, these factors are stellar, but they fall short in times of uncertainty and ambiguity.

2. Impact Player—someone who is smart, capable, hard-working and making an impact

    • An Impact Player’s contribution is 3.5x greater than the ordinary contributor’s contribution.
    • How are impact players achieving so much more?
    • Impact Players handle chaos, ambiguity and uncertainty differently than ordinary contributors.

5 Everyday Challenges Impact Players Handle Differently

        1. Messy Problems
        2. Unclear Roles
        3. Unforeseen Obstacles
        4. Moving Targets
        5. Unrelenting Demands
    • These challenges exist in every organization.
    • The way Impact Players handle these small moments determine why they get trusted with the big moments and why they get entrusted with the most important work.
    • Each of these situations presents a dilemma and a choice—doing something that is reasonable or doing something that is better and takes more courage.

Messy Problems

Work is more chaotic and interconnected—and problems rarely fall nicely inside an org chart.

What do you do when you encounter problems that aren’t necessarily your job, but are somehow everyone’s job?
    • Do you stay in your lane and do your job?
    • Or, do you venture out into no man’s land and do the job that needs to be done?
Ordinary contributors tend to do their job.
    • They can get so focused on doing their job, they aren’t aware of what’s happening around them.
    • They miss important stuff.
Impact Players don’t just do their job, they expand their reach.
    • When messy problems come along, they expand their reach.
    • They don’t just do their job; they do the job that needs to be done.
    • They are quick to chase down opportunities.
    • They extend their reach to do what is most critical.
    • They look for their next move.

Unclear Roles

Unclear problems are fairly easy to fix, but what about the ambient, low-grade problems, the problems that people don’t step up and fix.

    • Ambient problems are like the leaky faucet of the work world; we get used to them but they end up costing organizations because they are full of waste.
    • When you encounter ambient problems, they usually lack leadership.
Do you wait to be directed to fix a problem, or do you step up and lead?

Ordinary contributors tend to wait for direction, but because they don’t step up, they are left following other leaders. They can often get stuck.

Impact Players aren’t necessarily the boss of the problem, but they step up to be the boss of the solution.

    • When the right owners step up, the Impact Player can then step back.
    • Impact Players take their turn; they work like a flock of geese in a V formation.
      • That lead bird doesn’t stay in the lead forever; when they’re tired, they fall back, and another bird moves forward.
      • The fluid form of this V formation allows for a flock of geese to fly 71% faster and further than solo flight.

Unforeseen Obstacles

There are a lot of initiatives that start strong, but when something drops out of the sky and falls into your path, momentum stalls.

What do you do when you’re in the messy middle, and the finish line feels far away?
    • Do you escalate the problem to those who can solve it?
    • Or do you maintain ownership and finish the job?

Ordinary contributors take ownership, but when things that are out of their control fall into their lap, they tend to escalate it up.

Impact Players have a completion gene.

    • They get the job done—the full job.
    • They don’t complete the job by exhausting themselves, they do it by getting reinforcements and working together. This model looks like a team of sled dogs:
      • These dogs are built for endurance and finishing.
      • These dogs can finish a multi-day race with the same vital signs they started with
    • Impact Players plan for problems.
      • The teams that finish an endurance challenge are the teams that have planned for it.
      • While ordinary contributors escalate problems, Impact Players are planning for them.
      • Impact Players don’t just finish strong, they finish stronger.

Moving Targets

Wicked problems are problems that are changing faster than we can solve them. Just when you figure out the game, the game changes.

We are continually presented with invitations—invitations to change, including:
    • Market feedback that suggests we change and do something different
    • Feedback from a boss, colleague or a client that suggests we do something different
    • When we receive this correction, what do we do? Do we become defensive and stick with what we know, or do we adapt quickly and adjust?

Ordinary contributors tend to be focused, but when the organization changes:

    • They tend to stay course and stick with what they know.
    • They see this as stoic and heroic.

Impact Players respond differently to organizational change:

    • They are adapting.
    • They are changing themselves to fit into a new environment.
    • They are like a chameleon.
    • They don’t change when people ask them to, they are constantly asking and looking for ways they can be adaptive.
    • While some people try to manage and minimize change, the Impact Players look for guidance and look for corrections that will help them adapt.

Unrelenting Demands

Workloads are increasing and they feel heavy. We feel the pressure and weight. But there is the regular workload, and then there is the workload that makes our regular workload heavy—politics, people issues, drama, balancing work life and home, etc.

When workload feels heavy on your team, what do you do? Do you get weighed down, or do you make work lighter for others?

Ordinary contributors feel that weight, and they seek relief, but they add to the burden of their taxed colleagues.

Impact Players feel that weight too, but they make work light for others.

    • They provide a sense of lift.
    • They don’t take others work, but they are easy to work with.
    • They bring levity and fun.
    • They bring a sense of humanity that helps people carry their heavy burdens.
    • They make work light, while others add to the burden.

Impact Players are Different—Here’s Why it Matters

The approach of an Impact Player is not marginally different, it is radically different. It is rooted in how these professionals handle situations that are out of their control.

    • While other people are checking out or freaking out, Impact Players are diving into the chaos head on.
    • Professionals are dealing with waves of ambiguity, but what is different is that Impact Players are finding opportunity.
      • Some people might see a bee and run.
      • The impact Player sees the same bee and sees an opportunity to make honey.
    • Impact players are working with opportunity goggles while others see the world through a threat lens.

When you encounter problems, what do you do, what do you see, what will you help people around you see?

There are people working hard, but not having an impact:
    • They might be working so hard they are missing the point.
    • They might be playing by the rules when the game is changing.
    • They might be thinking about what is the worst that could happen, when they should be asking, what is the best that can happen?
    • Ordinary contributors might be so preoccupied by what matters to them, that they are pushing their agenda rather than serving a higher agenda.

If you want to get on the path of impact, do this one simple exercise: figure out what is important to the people you serve and make that important to you.

The most influential people look beyond themselves.
    • They don’t just do their job they do the job that needs to be done.
    • They have the courage to take the lead, but they have the humility to follow.
    • They are a joy to work with.
    • They are the people we turn to in the moments that matter.
    • They spend a lot less time thinking about their position in the organization, and a lot more time thinking about the impact they can have on the world.

What do you want from work—to be a position holder or an Impact Player?

 

Join us on February 24, 2022, for The Global Leadership Summit: Special Edition to continue your leadership journey. Get your tickets at GlobalLeadership.org/Special Edition.

GLS21 in Angola, Africa Reignites Vision for the Church Serving the Community

GLS21 in Angola, Africa Reignites Vision for the Church Serving the Community

Thanks to The Global Leadership Summit (GLS) audience and their generosity, leaders in the central African country of Angola were able to experience the Summit and find encouragement and belonging during a difficult season.

“People love to belong,” said Matumona Mambo, GLS country leader in Angola, Africa. “The GLS in Angola accomplished that by not just bringing great relevant content but by simply being there, caring and sharing.”

Loving, caring and changing your community for the good is what it is all about.

Attendees shared not only how motivated they were by what they heard, but how their vision for their church and community reignited. “Many attendees testified that the GLS helps them to see the picture for their church and even the country much clearer after a GLS event,” said Matumona. “That is extremely encouraging.”

Matumona was also personally very moved and challenged by his experience.

All the insight he gained along with the reminder that the Church is the hope of the world really helped him focus on the needs of his community affected by the Covid pandemic.

After the GLS, Matumona looked at the medical needs in his community and decided to jump in to provide much needed medical stock and treatment to hundreds of people.

 

“The GLS is not a once in a lifetime event, it is all the daily moments after the event that trigger change in so many people,” said Matumona. “When you feel like quitting all those leadership lessons come together and you realize loving, caring and changing your community for the good is what it is all about.”

The GLS reignites all the leadership capabilities God has given me as a leader. Everyone around me would not be able to benefit from the vision God has clearly given me for the community. I thank God for an event that continues to give me reminders daily in my heart and inspire my deeds and actions in the church and my community.”

 

Help expand The Global Leadership around the world in places where leaders like Matumona are bringing transformation to their communities. Your donation helps make this happen. Learn more at GlobalLeadership.org/Give.

Ep 94: Leadership & Mental Health–Dr. Henry Cloud & Paula Faris

Dr. Henry Cloud and Paula Faris on The Global Leadership Podcast

SUMMARY:

What do today’s leaders need to know about mental health? In a conversation that is simultaneously light-hearted and full of deep wisdom, Paula Faris interviews psychologist Dr. Henry Cloud about how leaders can better understand and talk about mental health. Tune in as Dr. Cloud also shares practical advice on how to find a good counselor, and his take on the use of personality assessments to increase self-awareness

 

KEY TAKEAWAYS:

SOMEONE ELSE’S DRAMA DOES NOT NEED TO BE YOUR DRAMA. Even when you find yourself surrounded by high-drama situations and people, you can make the choice to support individuals without taking on their drama. 

 

FREEDOM HAS A FORMULA. Freedom = Responsibility = Love. Lack of responsibility is indicated by doing something unloving to yourself or another. A parent’s job is to make all those things equal (NOT to control children).  

 

HUMANS ARE DESIGNED TO “DRIVE TRUE.” Though we are designed to have certain capacities, because we find ourselves in a fallen world all of us have some kind of “ding” (something, big or small, is broken). In addition, some of us find ourselves with parts that weren’t “installed.”  

 

UNDERSTAND THE FOUR CONTINUUMS OF MENTAL HEALTH. The four continuums are: (1) connection; (2) autonomy; (3) processing imperfection; and (4) maturity. All psychological treatment falls into at least one of these four buckets.  

 

DON’T JUST FIND A COUNSELOR; FIND A GOOD COUNSELOR. To find a good counselor, rely on people around you whose success is based on knowing who the good counselors are: doctors, care pastors at churches, family attorneys, or people who have experience with a particular counselor.  

 

TYPOLOGIES CAN BE HELPFUL, BUT POTENTIALLY LIMITING. Tests and typologies (Meyers-Briggs, the Enneagram, etc.) can be useful tools for more objectively understanding ourselves, but can lead to compartmentalization, stagnation, and compensation.  

 

 

 

RELATED LINKS:

Global Leadership Network 

The Global Leadership Summit 

Dr. Henry Cloud 

Paula Faris 

 FREE Event Featuring Liz Wiseman (November 4, 10:30am CT) 

Danielle Strickland on Identifying False Belief Systems